How to Draw Classic Pacman
Classic Pacman was/is... yes IS!!! :-) - a great game. It's so simple, yet so much fun to play.
Here, I'd like to use this character in an example for interchanging between a simple 2D side view and a slightly more complex 3D 3/4 tilt. It's something that once understood, can be applied to all sorts of 'cartoonish' situations!
First Step - A Hungry Yellow Circle... er - Sphere!?
Left side - is the 2D version. Right side, shows the difference when we want to bring forth this character as a sphere, the angle tilted slightly to the right (your left) - taking on a 3/4 look.
So far so good? You can immediately pick up on the difference from left to right. The left is a side view. The right - is 3/4 and 3D, and so... the vertical curve helps to establish depth.
Moving on, left vs. right...
Second Step - How to Draw Classic Pacman - 2D & 3D
Fading out the framework, and focusing now on the lines - let's now go ahead and bring forth these two variations of the character. And yes - keep things simple. No need to add eyes, etc. --- it's a lesson for comparison sake. But then again, get creative and have fun with it too! :-)
Pretty simple right? Well, the left side any way. It's my hope that after going through these steps, you get a better understanding for how curvature plays a role in creating the illusion of the third dimension.
How about some pellets and ghosts! :-)